tag:blogger.com,1999:blog-665137102476149254.post4891654875599833385..comments2011-11-19T13:05:46.948+13:00Comments on Interactions in Interactivity: Pandemic of Pandemonium: The Pedantic Panda's Pyjama Pant AnticsJoseph Jujnovichhttp://www.blogger.com/profile/10171788766659225501noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-665137102476149254.post-65497469000465445162007-06-10T18:26:00.000+12:002007-06-10T18:26:00.000+12:00don’t lie Joseph you were just as eager to play yo...don’t lie Joseph you were just as eager to play your work stopping friend "warcraft" just as much as the rest of us. Not a bad effort either. <BR/><BR/>However trying to make a class of just 5 work is almost impossible. One person whom has a problem needs another to help him/her. Unfortunately that person tended to be at home asleep in bed extremely hangover. How can a team work like that! We meet more dead ends than we solve. <BR/><BR/>I’ve had enough of telling people to turn up to class meetings. I’ve turned to the game marking criteria. Thus I will bitch and moan about everyone who doesn’t turn up to classes in the final 2000 word essay. Don’t think I’m not taking into consideration who turns up on time and does their work, or plays “educational games.” Ha-ha just for you mate.<BR/><BR/>There is method behind my madness, don’t fret my hairless friend. We will finish the game, then we can play a more entertaining game, “Steamshift”jdex24https://www.blogger.com/profile/14467395756019498364noreply@blogger.com